Confusingly it shows the same button image for the start button both before and after binding, but after re-binding it the button started working as expected, so it must just be some funny default that DST expects the start button to be that isn't the same between Windows and macOS.
I applied the default Steam controller config for the controller, then went into the DST controls menu and re-bound the start button to the controller's start button. Ive deleted and re downloaded the github driver, and restarted my computer.
#XBOX ONE CONTROLLER TO MAC WIRED DRIVER#
I downloaded the github driver but its not recognizing the controller via usb and when I try to pair with Bluetooth that doesnt work either. I did manage to get it working, though not through Steam's controller configuration, but through DST's. Today i went out and bought a Xbox one controller solely to play games on my Mac (didnt buy the console, just the controller). If you buy a third-party wired controller you won.
You'll need to connect it to your Mac using a microUSB cable which, sadly, isn't included. We're assuming that you already own a wired Xbox controller, but if you're needing to buy, a standard controller is about 50.
#XBOX ONE CONTROLLER TO MAC WIRED HOW TO#
That start button behaviour just appears to be what DST does on macOS when it reads the start button from an Xbox controller. How to connect your Xbox controller How to download and install the drivers. I think DST just doesn't support controllers correctly on macOS, leading to the behaviour that we're seeing. If you've got an older Xbox One controller, an Xbox Elite controller, or a wired Xbox 360 controller, you can use a piece of software called 360Controller to get. (*) Big Picture's "Controller Configuration" for the game shows "Configuration Support Disabled", and under the game's "Controller Options", the "Steam Input Per-Game Setting" is "Global Setting (None)" I gave DST a try with my own Xbox controller (which should be roughly the same as yours) and was able to duplicate what you reported in your previous post. Xbox Controller Driver For Mac: As we all know Mac computers are not well appreciated for their gaming performance and also the graphics are not up to the mark if we compare it to other computers.
I'm guessing this game doesn't use Steam Input at all, then? Just direct SDL2 using its own mappings, and it didn't ship with a correct mapping for this GUID? Originally posted by fashy:Mike, I tried disabling Xbox Configuration Support and Generic Gamepad Configuration Support globally, and confirmed(*) that it takes effect for Don't Starve Together.